Ascent's Game Engineers create virtual worlds for learning agents. We create intelligence for robotics and throughout this process we need virtual environments where we can test our learning algorithms and robot platforms rather than drive around real people and real walls with our experimental self-driving cars. Specifically, we're harnessing Unreal Engine 4 to build this simulated world and we're looking for people who are comfortable working in both Blueprints to rapidly prototype new features as well as diving into the Engine source to optimize our virtual sensors.
As a member of the Engineering Team, you'll work closely with Software Engineers and researchers on our diverse and stimulating range of projects including: designing robotic architectures, developing cutting edge algorithms, and prototyping new applications. You will provide software design and programming support, along with implementing robotic systems. Your task will be to provide a virtual playground for these systems that will help us not only to generate large amount of simulated data but also to test our algorithms before we deploy them into the real world.
At Ascent we are creating a passionate and engaging culture, combining the best of academia and product-led environments, providing a balance of structure and flexibility. Our approach encourages collaboration across all groups within the team, leading to creativity and innovative breakthroughs at the forefront of robotics.
Plus points for any of these
Self-development support, expenses for trips to AI events and gym membership will be provided as benefits.
We have other positions available at our website: www.ascent.ai